CW talk:Scaria: Difference between revisions

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(New page: == Wards == <pre> merchant = 4 = 42 = 168 1 gate = 4 = 56 = 224 2 gate = 4 = 56 = 224 3 gate = 6 = 56 = 280 4 gate = 8 = 56 = 448 5 gate = 2 = 56 = 112 6 gate = 2 = 56 = 112 1 river = 6 = ...)
 
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Scaria 10200 population, 0,68km^2 (169 acres)
- oppressive (135 armed guards)
- 9 priests
- 255 clergy
- 5 inns
- 26 taverns
- 51 noble households
- 7 blacksmiths
== Wards ==
== Wards ==
<pre>
<pre>
merchant = 4 = 42 = 168
WARD      ACRE DENS STRUCTURES
1 gate = 4 = 56 = 224
merchant   4   42     168
2 gate = 4 = 56 = 224
1 gate     4   56     224
3 gate = 6 = 56 = 280
2 gate     4   56     224
4 gate = 8 = 56 = 448
3 gate     6   56     280
5 gate = 2 = 56 = 112
4 gate     8   56     448
6 gate = 2 = 56 = 112
5 gate     2   56     112
1 river = 6 = 52 = 312
6 gate     2   56     112
2 river = 6 = 52 = 312
1 river   6   52     312
1 market = 27 = 54 = 1458
2 river   6   52     312
2 market = 14 = 54 = 756
1 market   27   54     1458
3 market = 14 = 54 = 756
2 market   14   54     756
military = 5 = 44 = 220
3 market   14   54     756
craftsmen = 6 = 50 = 300
military   5   44     220
shantytown/odoriferous = 8 = 48 = 384
craftsmen 6   50     300
1 slum = 12 = 58 = 696
1 slum     12   58     696
odoriferous8    48    384
</pre>
</pre>

Latest revision as of 09:01, 6 April 2016

Scaria 10200 population, 0,68km^2 (169 acres)

- oppressive (135 armed guards)
- 9 priests
- 255 clergy
- 5 inns
- 26 taverns
- 51 noble households
- 7 blacksmiths 


Wards[edit]

WARD      ACRE DENS STRUCTURES
merchant   4    42     168
1 gate     4    56     224
2 gate     4    56     224
3 gate     6    56     280
4 gate     8    56     448
5 gate     2    56     112
6 gate     2    56     112
1 river    6    52     312
2 river    6    52     312
1 market   27   54     1458
2 market   14   54     756
3 market   14   54     756
military   5    44     220
craftsmen  6    50     300
1 slum     12   58     696
odoriferous8    48     384