CW:NWN2/Classes/Warrior: Difference between revisions

From RopeWiki
Jump to navigation Jump to search
Line 43: Line 43:
:Improved Power Attack
:Improved Power Attack
:Weapon Proficiency (exotic)
:Weapon Proficiency (exotic)
:Skill focus
:Toughness
:Two-Weapon Fighting
:Two-Weapon Fighting
:Two-Weapon Defense
:Two-Weapon Defense

Revision as of 12:11, 3 April 2008

Overview

Requirements

None.


Class Features

Hit Dice: 12
BAB: High
High Saves: Reflex, Fortitude
Weapon and Armor proficiency: Armor(Light,Medium), Shield, Weapon(Martial, Simple).
Class Skills: Concentration, Intimidate, Parry, Spot
Skill points: 4 + Int modifier
Primary stat: CON
Default stats: str 14 dex 14 con 16 wis 10 int 12 cha 10

Class abilities

Bonus feats

At 1st level, a Warrior gets a bonus combat-oriented feat in addition to any other bonus feats. The Warrior gains an additional bonus feat at 2nd level and every two Warrior levels thereafter (4th, 6th, 8th, 10th, 12th, 14th, 16th, 18th, and 20th). These bonus feats must be drawn from the feats noted as warrior bonus feats. A Warrior must still meet all prerequisites for a bonus feat, including ability score and base attack bonus minimums.
List of warrior bonus feats
Combat Expertise
Improved Combat Expertise
Whirlwind Attack
Disarm
Improved Disarm
Dodge
Great Fortitude
Improved Critical
Improved Parry
Improved Initiative
Improved Unarmed Strike
Knockdown
Improved Knockdown
Monkey Grip
Power Attack
Cleave
Great Cleave
Improved Power Attack
Weapon Proficiency (exotic)
Skill focus
Toughness
Two-Weapon Fighting
Two-Weapon Defense
Improved Two-Weapon Defense
Improved Two-Weapon Fighting
Greater Two-Weapon Fighting
Weapon Finesse
Weapon Focus
Greater Weapon Focus
Power Critical
Weapon Specialization
Greater Weapon Specialization