CW:NWN2/Classes/Warrior: Difference between revisions

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Every (X)th level, until level 20, warrior can choose (?) a bonufeat from the following list.
Every (X)th level, until level 20, warrior can choose (?) a bonufeat from the following list.


# 2 Class Feats
# 2 Class Feats


     * 2.4 BASIC - flourish
     * 2.4 BASIC - flourish
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     * 2.7 BASIC - woodland stride
     * 2.7 BASIC - woodland stride


# 4 General Feats
# 4 General Feats


     * 4.1 BASIC - blind-fight
     * 4.1 BASIC - blind-fight

Revision as of 11:32, 19 June 2008

Warriors are men and women who prefer physical combat, be it in close quarters or ranged. They can be legionaries serving in one of the Imperial legion, gladiator slaves fighting for their lives in the Pits of Ghutan, or they can be simple street-thugs serving one of the many criminal lords controlling the city.


Overview

Requirements

None.


Class Features

Hit Dice: 12
BAB: High
High Saves: Reflex, Fortitude
Weapon and Armor proficiency: Armor(Light,Medium), Shield, Weapon(Martial, Simple).
Class Skills: Concentration, Intimidate, Parry, Spot
Skill points: 4 + Int modifier
Primary stat: CON
Default stats: str 14 dex 14 con 16 wis 10 int 12 cha 12
Feats: Caldyria NWN2/Classes/Warrior/Featlist

Class abilities

   * 2.1 CLASS - barbarian fast movement
   * 2.2 CLASS - barbarian rage
   * 2.3 CLASS - damage reduction 1-3/-

Bonus feats

Every (X)th level, until level 20, warrior can choose (?) a bonufeat from the following list.

# 2 Class Feats
   * 2.4 BASIC - flourish
   * 2.5 BASIC - flurry of blows
   * 2.6 BASIC - precise strike
   * 2.7 BASIC - woodland stride
# 4 General Feats
   * 4.1 BASIC - blind-fight
   * 4.2 BASIC - cleave
   * 4.3 BASIC - combat expertise
   * 4.4 BASIC - dash
   * 4.5 BASIC - disarm
   * 4.6 BASIC - dodge
   * 4.7 BASIC - extend rage
   * 4.8 BASIC - extra rage
   * 4.9 BASIC - feint
   * 4.10 BASIC - great cleave
   * 4.11 BASIC - greater weapon focus (x)
   * 4.12 BASIC - greater weapon specialization (x)
   * 4.13 BASIC - improved critical (x)
   * 4.14 BASIC - improved initiative
   * 4.15 BASIC - improved parry
   * 4.16 BASIC - improved power attack
   * 4.17 BASIC - improved rapid shot
   * 4.18 BASIC - improved two-weapon defense
   * 4.19 BASIC - improved two-weapon fighting
   * 4.20 BASIC - knockdown
   * 4.21 BASIC - manyshot
   * 4.22 BASIC - monkey grip
   * 4.23 BASIC - point blank shot
   * 4.24 BASIC - power attack
   * 4.25 BASIC - rapid shot
   * 4.26 BASIC - skilled offense
   * 4.27 BASIC - toughness
   * 4.28 BASIC - track
   * 4.29 BASIC - two-weapon defense
   * 4.30 BASIC - two-weapon fighting
   * 4.31 BASIC - weapon finesse
   * 4.32 BASIC - weapon focus (x)
   * 4.33 BASIC - weapon specialization (x)

Packages

  • Default warrior
  • Legionnaire -> Imperial Legion PRC
  • Gladiator -> Gladiator PRC
  • Militia
  • Hunter -> Archer PRC
  • Scout -> Scout PRC
  • Thug -> Mercenary PRC

Prestige classes

  • Imperial Legion (Midian)
  • Gladiator (All)
  • Sunblade (Lunikian)
  • Scout (Dakhorian)
  • Archer (All)
  • Mercenary (All)
  • Veteran warrior (All)
  • Berserker (Tarrukh)