CW:NWN2/Classes/Scholar: Difference between revisions

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'''Scholars''' spend their days and nights in dusty libraries or in the Empire's universities, studying, reading and learning. They usually have some specialty they prefer over other subjects, but all in all they tend to gather bits of information from various subjects.
== Overview ==
== Overview ==


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:'''High Saves''': Will
:'''High Saves''': Will
:'''Weapon and Armor proficiency''': Armor(Light), Shield, Weapon(Simple).
:'''Weapon and Armor proficiency''': Armor(Light), Shield, Weapon(Simple).
:'''Class Skills''': Craft alchemy, Appraise, Concentration, Diplomacy, Lore, Taunt, Use magic device
:'''Class Skills''': Craft alchemy, Appraise, Concentration, Diplomacy, Lore, Spellcraft, Taunt, Use magic device
:'''Skill points''': 8 + Int modifier
:'''Skill points''': 8 + Int modifier
:'''Primary stat''': INT
:'''Primary stat''': INT
:'''Default stats''': str 10 dex 10 con 14 wis 14 int 16 cha 12
:'''Default stats''': str 10 dex 10 con 14 wis 14 int 16 cha 14


=== Class abilities ===
=== Class abilities ===
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=== Bonus feats ===
=== Bonus feats ===


:At level 3 and every three levels after (3, 6, 9, 12, 15, 18), the scholar may select a bonus feat, chosen from the scholar bonus feats-list. The scholar must still meet all prerequisites for a bonus feat. This bonus feat is in addition to the feats every character gains for advancing in character level.
;1st level, Wisdom of the Tomes
:Scholar has gathered lots of information and knowledge from old stories and books he has read. (Bardic knowledge)
 
;5th level, Master of alchemy
:Skill affinity (+2 Craft alchemy)
 
;7th level, Loremastery (Alchemy)
:Skill bonus (+2) to Alchemy.
 
;10th level, Master of poisons
:Use poison without skill check (Use poison)
 
;12th level, Loremastery (Arcane)
:Skill bonus (+2) to Spellcraft.
 
;15th level, Loremastery (Alchemy)
:Skill bonus (+2) to Alchemy.
 
;17th level, Loremastery (Arcane)
:Skill bonus (+2) to Spellcraft.
 
;20th level, Loremastery
:Skill bonus (+5) to Spellcraft.
:Skill bonus (+5) to Alchemy.
 


;List of scholar bonus feats
(Total +11 alchemy, +9 spellcraft, +20 lore)
:Able learner
:Negotiator
:Skill focus

Latest revision as of 11:08, 16 March 2016

Scholars spend their days and nights in dusty libraries or in the Empire's universities, studying, reading and learning. They usually have some specialty they prefer over other subjects, but all in all they tend to gather bits of information from various subjects.

Overview[edit]

Requirements[edit]

None.


Class Features[edit]

Hit Dice: 6
BAB: Low
High Saves: Will
Weapon and Armor proficiency: Armor(Light), Shield, Weapon(Simple).
Class Skills: Craft alchemy, Appraise, Concentration, Diplomacy, Lore, Spellcraft, Taunt, Use magic device
Skill points: 8 + Int modifier
Primary stat: INT
Default stats: str 10 dex 10 con 14 wis 14 int 16 cha 14

Class abilities[edit]

Wisdom of the Tomes
Can add his scholar level to lore checks

Bonus feats[edit]

1st level, Wisdom of the Tomes
Scholar has gathered lots of information and knowledge from old stories and books he has read. (Bardic knowledge)
5th level, Master of alchemy
Skill affinity (+2 Craft alchemy)
7th level, Loremastery (Alchemy)
Skill bonus (+2) to Alchemy.
10th level, Master of poisons
Use poison without skill check (Use poison)
12th level, Loremastery (Arcane)
Skill bonus (+2) to Spellcraft.
15th level, Loremastery (Alchemy)
Skill bonus (+2) to Alchemy.
17th level, Loremastery (Arcane)
Skill bonus (+2) to Spellcraft.
20th level, Loremastery
Skill bonus (+5) to Spellcraft.
Skill bonus (+5) to Alchemy.


(Total +11 alchemy, +9 spellcraft, +20 lore)