Ferrum Corona/Feyral: Difference between revisions

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Line 6: Line 6:
|Tyyppi = (Elf)
|Tyyppi = (Elf)
|XP = null
|XP = null
|Text =  
|Text = Feyral on notkean oloinen kultatukkainen haltiamies, joka liikkuu kevyesti ja varmasti alustalla kuin alustalla, mutta on usein mietteisiinsä vajonnut, eikä siksi vaikuta aina kiinnittävän huomiota ympäristöönsä.
|Initiative = +4
|Initiative = +4
|Senses = Perception 12, Insight 12
|Senses = Perception 12, Insight 12

Latest revision as of 15:11, 26 September 2008

Feyral Har'oal (Elf Ranger), Level 1 Skirmisher
Medium natural humanoid ((Elf)) XP null
"Feyral on notkean oloinen kultatukkainen haltiamies, joka liikkuu kevyesti ja varmasti alustalla kuin alustalla, mutta on usein mietteisiinsä vajonnut, eikä siksi vaikuta aina kiinnittävän huomiota ympäristöönsä."
Basic info
Initiative: +4 Senses: Perception 12, Insight 12
HP: 20 Bloodied: 10 Surges: 1 (5)
AC: 15 Fortitude: 14 Reflex: 16 Will: 13
Saving throw:
Immune: Resist: Vulnerable:
Speed: 7
Action points: 1
Powers
Hunter's Quarry
Minor action, at-will. Once per turn you can designate enemy nearest you as your quarry. Once per round you deal 1d6 extra damage to your quarry.
Archer ranger
You gain defensive mobility bonus feat
Twin-strike (Standard, At-will) ▪ Melee or Ranged
Requirements: Two melee or one ranged weapon;

Targets: one or two creatures; Attack: Strength vs AC (melee) or Dexterity vs AC (ranged). Two attacks; Hit: 1[W] damage per attack

Fox's cunning (Immediate reaction, Encounter) ▪ Melee or Ranged
Trigger: Enemy makes melee attack against you;

Attack: You can shift 1 square, then make basic attack against the enemy; Special: Gain power bonus to basic attack roll equal your Wisdom modifier

Hunter's bear trap (Standard action, Daily) ▪ Melee or Ranged
Target: One creature

Attack: Stength vs AC (melee) or Dexterity vs AC (ranged) Hit: 2[W] + strength modifier (melee) or 2[W] + dexterity modifier (ranged) and the target is slowed and takes ongoing 5 (save ends both) Miss: Half- damage, no ongoing and the target slowed until your next turn.

Other stats
Alignment: Good Languages: Common, elven
Skills: Stealth +9, Nature +7
Str: 14 (+2) Dex: 18 (+4) Wis: 15 (+2)

Con: 12 (+1) Int: 10 (+0) Cha: 11 (+0)

Equipment & armor
Carried:
  • Hobgoblin Short sword (AB: +5, Dam: 1d6)
  • Hobgoblin Short sword (AB: +5, Dam: 1d6)