Aynerea/Dûrum: Difference between revisions
(→Skills) |
No edit summary |
||
Line 27: | Line 27: | ||
== Skills == | == Skills == | ||
* ''' | * '''16''' skill points 1st level (((2+Int modifier)*4)) | ||
* ''' | * '''4''' skill points after that (2+Int modifier) | ||
:The | :The fighter’s class skills (and the key ability for each skill) are '''Climb''' (Str), '''Craft''' (Int), Handle Animal (Cha), Intimidate (Cha), '''Jump''' (Str), Ride (Dex), and Swim (Str). | ||
{| | {| | ||
|- | |- | ||
Line 39: | Line 37: | ||
|Skill||1st||2nd||3rd||4th||5th||6th || Total | |Skill||1st||2nd||3rd||4th||5th||6th || Total | ||
|- | |- | ||
|Bluff || | |Bluff || || || || || || || '''''' | ||
|- | |- | ||
|Total skill pts. || || || || || || || '''' | |||
|Total skill pts. || | |||
|- | |- | ||
| colspan="7" | '''"Secondary class-skills"''' | | colspan="7" | '''"Secondary class-skills"''' | ||
Line 55: | Line 45: | ||
|Skill||1st||2nd||3rd||4th||5th||6th || Total | |Skill||1st||2nd||3rd||4th||5th||6th || Total | ||
|- | |- | ||
| | |Bluff || || || || || || || '''''' | ||
|- | |- | ||
|Total skill pts. || || || || || || || '''' | |||
|Total skill pts. || | |||
|- | |- | ||
| colspan="7" | '''"Primary other"''' | | colspan="7" | '''"Primary other"''' | ||
Line 75: | Line 53: | ||
|Skill||1st||2nd||3rd||4th||5th||6th || Total | |Skill||1st||2nd||3rd||4th||5th||6th || Total | ||
|- | |- | ||
| | |Bluff || || || || || || || '''''' | ||
|- | |- | ||
|Total skill pts. || | |Total skill pts. || || || || || || || '''' | ||
|- | |- | ||
| colspan="7" | '''"Secondary other"''' | | colspan="7" | '''"Secondary other"''' | ||
Line 83: | Line 61: | ||
|Skill||1st||2nd||3rd||4th||5th||6th || Total | |Skill||1st||2nd||3rd||4th||5th||6th || Total | ||
|- | |- | ||
| | |Bluff || || || || || || || '''''' | ||
|- | |- | ||
|Total skill pts. || | |Total skill pts. || || || || || || || '''' | ||
|} | |} | ||
== Class Features == | == Class Features == | ||
'''Weapon and Armor Proficiency''' | |||
A fighter is proficient with all simple and martial weapons and with all armor (heavy, medium, and light) and shields (including tower shields). | |||
Bonus Feats | |||
At 1st level, a fighter gets a bonus combat-oriented feat in addition to the feat that any 1st-level character gets and the bonus feat granted to a human character. The fighter gains an additional bonus feat at 2nd level and every two fighter levels thereafter (4th, 6th, 8th, 10th, 12th, 14th, 16th, 18th, and 20th). These bonus feats must be drawn from the feats noted as fighter bonus feats. A fighter must still meet all prerequisites for a bonus feat, including ability score and base attack bonus minimums. | |||
These bonus feats are in addition to the feat that a character of any class gets from advancing levels. A fighter is not limited to the list of fighter bonus feats when choosing these feats. | |||
Revision as of 10:19, 9 May 2010
- Name:
- Dwarf Fighter 6
- Age:
- Height:
- Weight:
Stats
STR | 17 | (3) |
DEX | 9 | (-1) |
CON | 16 | (3) |
INT | 15 | (2) |
WIS | 15 | (2) |
CHA | 5 | (-3) |
- dex +1 (4th level)
- Progress
- str +1 (8th level)
Skills
- 16 skill points 1st level (((2+Int modifier)*4))
- 4 skill points after that (2+Int modifier)
- The fighter’s class skills (and the key ability for each skill) are Climb (Str), Craft (Int), Handle Animal (Cha), Intimidate (Cha), Jump (Str), Ride (Dex), and Swim (Str).
"primary class-skills" | |||||||
Skill | 1st | 2nd | 3rd | 4th | 5th | 6th | Total |
Bluff | ' | ||||||
Total skill pts. | ' | ||||||
"Secondary class-skills" | |||||||
Skill | 1st | 2nd | 3rd | 4th | 5th | 6th | Total |
Bluff | ' | ||||||
Total skill pts. | ' | ||||||
"Primary other" | |||||||
Skill | 1st | 2nd | 3rd | 4th | 5th | 6th | Total |
Bluff | ' | ||||||
Total skill pts. | ' | ||||||
"Secondary other" | |||||||
Skill | 1st | 2nd | 3rd | 4th | 5th | 6th | Total |
Bluff | ' | ||||||
Total skill pts. | ' |
Class Features
Weapon and Armor Proficiency
A fighter is proficient with all simple and martial weapons and with all armor (heavy, medium, and light) and shields (including tower shields). Bonus Feats
At 1st level, a fighter gets a bonus combat-oriented feat in addition to the feat that any 1st-level character gets and the bonus feat granted to a human character. The fighter gains an additional bonus feat at 2nd level and every two fighter levels thereafter (4th, 6th, 8th, 10th, 12th, 14th, 16th, 18th, and 20th). These bonus feats must be drawn from the feats noted as fighter bonus feats. A fighter must still meet all prerequisites for a bonus feat, including ability score and base attack bonus minimums.
These bonus feats are in addition to the feat that a character of any class gets from advancing levels. A fighter is not limited to the list of fighter bonus feats when choosing these feats.