CW:NWN2/Classes/Thief: Difference between revisions

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:'''Class Skills''': Appraise, Bluff, Disable device, Hide, Intimidate, Listen, Move silently, Open Lock, Search, Set trap, Sleight of hand, Taunt
:'''Class Skills''': Appraise, Bluff, Disable device, Hide, Intimidate, Listen, Move silently, Open Lock, Search, Set trap, Sleight of hand, Taunt
:'''Skill points''': 6 + Int modifier
:'''Skill points''': 6 + Int modifier
:'''Primary stat''': DEX
:'''Primary stat''': INT
:'''Default stats''': str 10 dex 16 con 10 wis 14 int 12 cha 14
:'''Default stats''': str 12 dex 14 con 10 wis 14 int 14 cha 14


=== Class abilities ===
=== Class abilities ===

Revision as of 12:15, 3 April 2008

Overview

Requirements

Cannot be good-aligned.


Class Features

Hit Dice: 6
BAB: Medium
High Saves: Reflex
Weapon and Armor proficiency: Armor(Light), Shield, Weapon(Simple,Rogue).
Class Skills: Appraise, Bluff, Disable device, Hide, Intimidate, Listen, Move silently, Open Lock, Search, Set trap, Sleight of hand, Taunt
Skill points: 6 + Int modifier
Primary stat: INT
Default stats: str 12 dex 14 con 10 wis 14 int 14 cha 14

Class abilities

Bonus feats

Thief gains bonus feat every third level, starting from level 3 (3,6,9,12,15,18). Feat must be taken from the Thief's bonus feats-list.
List of thief's bonus feats
Alertness
Blind-fight
Dash
Disarm
Dodge
Feint
Improved initiative
Lightning reflexes
Nimble fingers
Skill focus
Stealthy
Weapon finesse