CW:NWN2/Classes/Warrior: Difference between revisions

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=== Class abilities ===
=== Class abilities ===
    * 2.1 CLASS - barbarian fast movement (Forcemarch) (Feat ID: 194)
*[[Caldyria_NWN2/Classes/Warrior/Featlist#CLASS_-_Forcemarching|Forcemarching]]
      - 6003: Forcemarching
*[[Caldyria_NWN2/Classes/Warrior/Featlist#CLASS_-_Scarred|Scarred]]
      - 6004: Warriors are used to cross the distances to the sites of battle as fast as they can.
      - This feat gives the warrior a 10% bonus to movement.
 
 
    * 2.3 CLASS - damage reduction 1-3/- (Scarred) (Feat ID: 196, 332, 333)
      - 6001: Scarred
      - 6002: Warriors can take a lot of damage before finally going down, and they tend to shrug off the most minor wounds.
      - Warriors gain Damage Reduction 1/- at the first level, 2/- at the fifth and finally Damage Reduction of 3/- at the 10th level.


=== Bonus feats ===
=== Bonus feats ===

Revision as of 08:39, 25 June 2008

Warriors are men and women who prefer physical combat, be it in close quarters or ranged. They can be legionaries serving in one of the Imperial legion, gladiator slaves fighting for their lives in the Pits of Ghutan, or they can be simple street-thugs serving one of the many criminal lords controlling the city.


Overview

Requirements

None.


Class Features

Hit Dice: 12
BAB: High
High Saves: Reflex, Fortitude
Weapon and Armor proficiency: Armor(Light,Medium), Shield, Weapon(Martial, Simple).
Class Skills: Concentration, Intimidate, Parry, Spot
Skill points: 4 + Int modifier
Primary stat: CON
Default stats: str 14 dex 14 con 16 wis 10 int 12 cha 12
Feats: Caldyria NWN2/Classes/Warrior/Featlist

Class abilities

Bonus feats

Warrior may select one bonus feat at levels 2,4,6,8,10,12,14,16,18,20 from the following lists.

# 2 Class Feats
   * 2.2 CLASS - barbarian rage
   * 2.4 BASIC - flourish
   * 2.5 BASIC - flurry of blows
   * 2.6 BASIC - precise strike
   * 2.7 BASIC - woodland stride
#3 Skills and Saves Feats
   * 3.1 BASIC - alertness
   * 3.2 BASIC - great fortitude
# 4 General Feats
   * 4.1 BASIC - blind-fight
   * 4.2 BASIC - cleave
   * 4.3 BASIC - combat expertise
   * 4.4 BASIC - dash
   * 4.5 BASIC - disarm
   * 4.6 BASIC - dodge
   * 4.7 BASIC - extend rage
   * 4.8 BASIC - extra rage
   * 4.9 BASIC - feint
   * 4.10 BASIC - great cleave
   * 4.11 BASIC - greater weapon focus (x)
   * 4.12 BASIC - greater weapon specialization (x)
   * 4.13 BASIC - improved critical (x)
   * 4.14 BASIC - improved initiative
   * 4.15 BASIC - improved parry
   * 4.16 BASIC - improved power attack
   * 4.17 BASIC - improved rapid shot
   * 4.18 BASIC - improved two-weapon defense
   * 4.19 BASIC - improved two-weapon fighting
   * 4.20 BASIC - knockdown
   * 4.21 BASIC - manyshot
   * 4.22 BASIC - monkey grip
   * 4.23 BASIC - point blank shot
   * 4.24 BASIC - power attack
   * 4.25 BASIC - rapid shot
   * 4.26 BASIC - skilled offense
   * 4.27 BASIC - toughness
   * 4.28 BASIC - track
   * 4.29 BASIC - two-weapon defense
   * 4.30 BASIC - two-weapon fighting
   * 4.31 BASIC - weapon finesse
   * 4.32 BASIC - weapon focus (x)
   * 4.33 BASIC - weapon specialization (x)

Packages

  • Default warrior
  • Legionnaire -> Imperial Legion PRC
  • Gladiator -> Gladiator PRC
  • Militia
  • Hunter -> Archer PRC
  • Scout -> Scout PRC
  • Thug -> Mercenary PRC

Prestige classes

  • Imperial Legion (Midian)
  • Gladiator (All)
  • Sunblade (Lunikian)
  • Scout (Dakhorian)
  • Archer (All)
  • Mercenary (All)
  • Veteran warrior (All)
  • Berserker (Tarrukh)