Aynerea/Dûrum: Difference between revisions

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== Skills ==
== Skills ==
* '''36''' skill points  1st level (((6+Int modifier)*4) +4)
* '''16''' skill points  1st level (((2+Int modifier)*4))
* '''8''' skill points after that (6 + Int modifier)
* '''4''' skill points after that (2+Int modifier)
:The bard’s class skills (and the key ability for each skill) are Appraise (Int), Balance (Dex), '''Bluff (Cha)''', Climb (Str), Concentration (Con), Craft (Int), Decipher Script (Int), Diplomacy (Cha), ''Disguise (Cha)'', Escape Artist (Dex), ''Gather Information (Cha)'', ''Hide (Dex)'', Jump (Str), '''Knowledge (all skills, taken individually) (Int)''', '''Listen (Wis)''', ''Move Silently (Dex)'', '''Perform (Cha)''', Profession (Wis), ''Sense Motive (Wis)'', '''Sleight of Hand (Dex)''', ''Speak Language (None)'', Spellcraft (Int), Swim (Str), Tumble (Dex), and Use Magic Device (Cha).
:The fighter’s class skills (and the key ability for each skill) are '''Climb''' (Str), '''Craft''' (Int), Handle Animal  (Cha), Intimidate  (Cha), '''Jump''' (Str), Ride (Dex), and Swim (Str).
{{d20_skills
 
|level=1
}}
{|
{|
|-
|-
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|Skill||1st||2nd||3rd||4th||5th||6th || Total
|Skill||1st||2nd||3rd||4th||5th||6th || Total
|-
|-
|Bluff || 4 || 1 || 1 || 1 || 1 || 1 || '''9'''
|Bluff || || || || || || || ''''''
|-
|Perform || 4 || 1 || 1 || 1 || 1 || 1 || '''9'''
|-
|Sleight of Hand || 4 || 1|| 1 || 1 || 1 || 1 || '''9'''
|-
|-
|Listen  || 2 || 1 || x || 1 || (1) || 1 ||''' 6'''
|Total skill pts. || || || || || || || ''''
|-
|Knowledge (hist.)  || 3 || x || 1 || (1) || 1 || x ||''' 6'''
|-
|Total skill pts. || 17 || 4 || 4 || 5 || 5 || 4 || ''39''
|-
|-
| colspan="7" | '''"Secondary class-skills"'''
| colspan="7" | '''"Secondary class-skills"'''
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|Skill||1st||2nd||3rd||4th||5th||6th || Total
|Skill||1st||2nd||3rd||4th||5th||6th || Total
|-
|-
|Disguise || 2 || x || x || x || x || x || '''2'''
|Bluff || || || || ||  ||  || ''''''
|-
|Languages || 1 || 2 || x || x || x || x || 2 extra languages
|-
|Sense motive || 2 || x || x || 1 || 1 || (1) || '''5'''
|-
|Gather information || 2 || x || 2 || 1 || x || x || '''5'''
|-
|Hide || 4 || x || x || 1 || 1 || 2 || '''8'''
|-
|Move silent || 2 || 2 || x || 1 || x || 2 || '''7'''
|-
|-
|Read/Write languages || 2 || - || - || - || - || - || '''2'''
|Total skill pts. || || || || || || || ''''
|-
|Total skill pts. || 15 || 4 || 2 || 4 || 2 || 5 || ''32''
|-
|-
| colspan="7" | '''"Primary other"'''
| colspan="7" | '''"Primary other"'''
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|Skill||1st||2nd||3rd||4th||5th||6th || Total
|Skill||1st||2nd||3rd||4th||5th||6th || Total
|-
|-
|Open lock || 1 || x || 1 || x || 1 || x || '''3'''
|Bluff || || || || || || || ''''''
|-
|-
|Total skill pts. || 2 || x || 2 || x || 2 || x || ''6''
|Total skill pts. || || || || || || || ''''
|-
|-
| colspan="7" | '''"Secondary other"'''
| colspan="7" | '''"Secondary other"'''
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|Skill||1st||2nd||3rd||4th||5th||6th || Total
|Skill||1st||2nd||3rd||4th||5th||6th || Total
|-
|-
|Ride || 1 || x || x || x || x || x || '''1'''
|Bluff || || || || || || || ''''''
|-
|-
|Total skill pts. || 2 || x || x || x || x || x || ''2''
|Total skill pts. || || || || || || || ''''
|}
|}


== Class Features ==
== Class Features ==
'''Weapon and Armor Proficiency'''
A fighter is proficient with all simple and martial weapons and with all armor (heavy, medium, and light) and shields (including tower shields).
Bonus Feats
At 1st level, a fighter gets a bonus combat-oriented feat in addition to the feat that any 1st-level character gets and the bonus feat granted to a human character. The fighter gains an additional bonus feat at 2nd level and every two fighter levels thereafter (4th, 6th, 8th, 10th, 12th, 14th, 16th, 18th, and 20th). These bonus feats must be drawn from the feats noted as fighter bonus feats. A fighter must still meet all prerequisites for a bonus feat, including ability score and base attack bonus minimums.
These bonus feats are in addition to the feat that a character of any class gets from advancing levels. A fighter is not limited to the list of fighter bonus feats when choosing these feats.





Revision as of 10:19, 9 May 2010



  • Name:
  • Dwarf Fighter 6
  • Age:
  • Height:
  • Weight:


Stats

STR 17 (3)
DEX 9 (-1)
CON 16 (3)
INT 15 (2)
WIS 15 (2)
CHA 5 (-3)
  • dex +1 (4th level)
Progress
  • str +1 (8th level)


Skills

  • 16 skill points 1st level (((2+Int modifier)*4))
  • 4 skill points after that (2+Int modifier)
The fighter’s class skills (and the key ability for each skill) are Climb (Str), Craft (Int), Handle Animal (Cha), Intimidate (Cha), Jump (Str), Ride (Dex), and Swim (Str).
"primary class-skills"
Skill 1st 2nd 3rd 4th 5th 6th Total
Bluff '
Total skill pts. '
"Secondary class-skills"
Skill 1st 2nd 3rd 4th 5th 6th Total
Bluff '
Total skill pts. '
"Primary other"
Skill 1st 2nd 3rd 4th 5th 6th Total
Bluff '
Total skill pts. '
"Secondary other"
Skill 1st 2nd 3rd 4th 5th 6th Total
Bluff '
Total skill pts. '

Class Features

Weapon and Armor Proficiency

A fighter is proficient with all simple and martial weapons and with all armor (heavy, medium, and light) and shields (including tower shields). Bonus Feats

At 1st level, a fighter gets a bonus combat-oriented feat in addition to the feat that any 1st-level character gets and the bonus feat granted to a human character. The fighter gains an additional bonus feat at 2nd level and every two fighter levels thereafter (4th, 6th, 8th, 10th, 12th, 14th, 16th, 18th, and 20th). These bonus feats must be drawn from the feats noted as fighter bonus feats. A fighter must still meet all prerequisites for a bonus feat, including ability score and base attack bonus minimums.

These bonus feats are in addition to the feat that a character of any class gets from advancing levels. A fighter is not limited to the list of fighter bonus feats when choosing these feats.


Feats

Equipments

Adv. Gear

Background

Muuta