CW:NWN2/Classes/Priest

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Priests serve in various religious organizations and act as a medium between the people and their God or gods. Priests can act many different roles, but they all have in common a power amongst the believers. Priests are usually held in high esteem and common people fear and obey their every word, fearing some retribution of their God if they don't.


Overview[edit]

Requirements[edit]

None.


Class Features[edit]

Hit Dice: 6
BAB: Low
High Saves: Will, Fortitude
Weapon and Armor proficiency: Armor(Light), Shield, Weapon(Simple).
Class Skills: Bluff, Concentration, Diplomacy, Intimidation, Lore, Perform
Skill points: 6 + Int modifier
Primary stat: CHA
Default stats: str 10 dex 10 con 12 wis 14 int 14 cha 16

Class abilities[edit]

Power of Faith
Can add their priest level to Will saves.


Bonus feats[edit]

Priest gains bonus feats every third level.
1st level, Power of Faith
The Priest has a faith for the protection and the righteousness of his god and his cause. Because of this, the mind of the priest is very hard to change or sway and he can add his priest level to all will saves.
3rd level, Way with the Words
Priest has a way with the words, that captures the listeners when he's giving his sermons and makes them believe every word he says. Priest can add his priest level to all diplomacy checks.
6th level, Pious strength
Priests faith for his righteousness and his god makes him strong and resilient when facing overwhelming situations. Priest gains use of divine power 1/day
9th level, Enlightened one
The priest has had a spiritual enlightenment and now understands the desings and plans of his god. The priest gets ??
12th level, Talk in languages
Priest gains the ability to "talk in languages", which is actually just babbling and odd noises, in order to confuse the listener. Confusion 1/day
15th level, Word of god
Priests power with words has grown in to the point where he actually can make people do like he wants.
(mass) Charm person 1/day
18th level, Visions
The priest believes that he sees visions or omens from his god everywhere. He might believe he is the chosen one of the god or a prophet. This gives him an aura of courage (same as paladin..)

Notes[edit]

Power of Faith and Way with the Words feats propably need some custom scripting to be done. Cannot be done in 2da's.