CW:NWN2/Classes/Priest: Difference between revisions
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== Overview == | |||
=== Requirements === | |||
None. | |||
=== Class Features === | |||
:'''Hit Dice''': 6 | |||
:'''BAB''': Low | |||
:'''High Saves''': Will, Fortitude | |||
:'''Weapon and Armor proficiency''': Armor(Light), Shield, Weapon(Simple). | |||
:'''Class Skills''': Concentration, Diplomacy, Lore | |||
:'''Skill points''': 6 + Int modifier | |||
=== Class abilities === | |||
;Power of Faith: | |||
:+1 to saving throws (?) | |||
=== Bonus feats === | |||
:At level 3 and every three levels after (3, 6, 9, 12, 15, 18), the priest may select a bonus feat, chosen from the priest bonus feats-list. The priest must still meet all prerequisites for a bonus feat. This bonus feat is in addition to the feats every character gains for advancing in character level. | |||
;List of priest bonus feats | |||
:Able learner | |||
:Negotiator | |||
:Skill focus |
Revision as of 11:20, 3 April 2008
Overview
Requirements
None.
Class Features
- Hit Dice: 6
- BAB: Low
- High Saves: Will, Fortitude
- Weapon and Armor proficiency: Armor(Light), Shield, Weapon(Simple).
- Class Skills: Concentration, Diplomacy, Lore
- Skill points: 6 + Int modifier
Class abilities
- Power of Faith
- +1 to saving throws (?)
Bonus feats
- At level 3 and every three levels after (3, 6, 9, 12, 15, 18), the priest may select a bonus feat, chosen from the priest bonus feats-list. The priest must still meet all prerequisites for a bonus feat. This bonus feat is in addition to the feats every character gains for advancing in character level.
- List of priest bonus feats
- Able learner
- Negotiator
- Skill focus