CW:NWN2/Classes/Priest: Difference between revisions

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:'''High Saves''': Will, Fortitude
:'''High Saves''': Will, Fortitude
:'''Weapon and Armor proficiency''': Armor(Light), Shield, Weapon(Simple).
:'''Weapon and Armor proficiency''': Armor(Light), Shield, Weapon(Simple).
:'''Class Skills''': Concentration, Diplomacy, Lore
:'''Class Skills''': Bluff, Concentration, Diplomacy, Intimidation, Lore
:'''Skill points''': 6 + Int modifier
:'''Skill points''': 6 + Int modifier
:'''Primary stat''': CHA
:'''Primary stat''': CHA

Revision as of 19:28, 4 April 2008

Overview

Requirements

None.


Class Features

Hit Dice: 6
BAB: Low
High Saves: Will, Fortitude
Weapon and Armor proficiency: Armor(Light), Shield, Weapon(Simple).
Class Skills: Bluff, Concentration, Diplomacy, Intimidation, Lore
Skill points: 6 + Int modifier
Primary stat: CHA
Default stats: str 10 dex 10 con 12 wis 14 int 14 cha 16

Class abilities

Power of Faith
Can add their priest level to Will saves.


Bonus feats

At level 3 and every three levels after (3, 6, 9, 12, 15, 18), the priest may select a bonus feat, chosen from the priest bonus feats-list. The priest must still meet all prerequisites for a bonus feat. This bonus feat is in addition to the feats every character gains for advancing in character level.
List of priest bonus feats
Able learner
Negotiator
Skill focus