CW:NWN2/Classes/Priest: Difference between revisions
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:'''High Saves''': Will, Fortitude | :'''High Saves''': Will, Fortitude | ||
:'''Weapon and Armor proficiency''': Armor(Light), Shield, Weapon(Simple). | :'''Weapon and Armor proficiency''': Armor(Light), Shield, Weapon(Simple). | ||
:'''Class Skills''': Concentration, Diplomacy, Lore | :'''Class Skills''': Bluff, Concentration, Diplomacy, Intimidation, Lore | ||
:'''Skill points''': 6 + Int modifier | :'''Skill points''': 6 + Int modifier | ||
:'''Primary stat''': CHA | :'''Primary stat''': CHA |
Revision as of 19:28, 4 April 2008
Overview
Requirements
None.
Class Features
- Hit Dice: 6
- BAB: Low
- High Saves: Will, Fortitude
- Weapon and Armor proficiency: Armor(Light), Shield, Weapon(Simple).
- Class Skills: Bluff, Concentration, Diplomacy, Intimidation, Lore
- Skill points: 6 + Int modifier
- Primary stat: CHA
- Default stats: str 10 dex 10 con 12 wis 14 int 14 cha 16
Class abilities
- Power of Faith
- Can add their priest level to Will saves.
Bonus feats
- At level 3 and every three levels after (3, 6, 9, 12, 15, 18), the priest may select a bonus feat, chosen from the priest bonus feats-list. The priest must still meet all prerequisites for a bonus feat. This bonus feat is in addition to the feats every character gains for advancing in character level.
- List of priest bonus feats
- Able learner
- Negotiator
- Skill focus